Resources for learning iPhone OpenGL ES for Beginner Intermediate Advanced

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Resources for learning iPhone OpenGL ES  ( for Beginner / Intermediate / Advanced )


There are many resources available on internet which help to learn OpenGL ES. But most of us do not have enough patience to make a wide search, compare them and select the best one (or the better one! ).

Even I didn't have patience to do so, when I decided to start learning OpenGL ES. But I didn't have any other option other than keep searching and searching, because of two reasons. one, I was (am still) not that comfortable with complex English grammar and technical words, as I am from a non-English speaking background. And two, I was a newbie in 3D related things. So, after many days of searching I found some good websites and resources to start learning OpenGL ES for iPhone.

I am listing out those resources below.

OpenGL ES tutorial of Simon Maurice for iPhone programming

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OpenGL ES tutorial of Simon Maurice for iPhone programming

Since the original website is not available, many people have been searching for this cool tutorial. Even I searched for the same when I decided to learn OpenGL and heard this one is pretty good to begin with. At last I found that he ( Simon Maurice ) has a Github account and the tutorial series codes are available there.



List-1 Free iPhone App Source Codes

List-1 : Free iPhone App Source Codes


Free iPhone app source codes, Open source iPhone apps, Free sample codes, iPhone app examples, List of best open source codes.etc


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1. Molecules



iphone app source code free

Molecules is an application for the iPhone, iPod touch, and now iPad that allows you to view three-dimensional renderings of molecules and manipulate them using your fingers. You can rotate the molecules by moving your finger across the display, zoom in or out by using two-finger pinch gestures, or pan the molecule by moving two fingers across the screen at once. The combination of the iPhone, iPod touch, and iPad's unique multitouch input system and the built-in OpenGL ES 3-D graphics capa